Kubixel

Two-look PLL

Goal: Every last-layer piece in its spot: the cube solved.

Hold your cube like the one on screen (yellow on top) and repeat the moves of each case.

Use the cube on the page: watch the cases, then practice. Turn layers by dragging a piece or with the keyboard (U D R L F B and M, Shift = prime). Rw is R + M'.

With the yellow face done, PLL puts every piece in its spot. In two looks: first the corners, then the edges.

Step 1: the corners

Look for headlights: two corners on the same side with the same color. If there are some, put them on the left and do the T-perm. If there are none on any side, do the Y-perm.

Step 2: the edges

Turn U until the corners match the centers and look at the edges:

If you pick the wrong direction for a U-perm, no problem: do the same algorithm again and it will work out. The trainer will teach you to tell them apart.

Got it?When you can do it on your cube, mark it to track your progress.

Practice on the cube: when you succeed, the lesson will be marked as done.